beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
[personal profile] beccaelizabeth
Today I relistened to
Torchwood The Conspiracy and
Torchwood Forgotten Lives

The Conspiracy starts the Comittee of Erebus, which is honestly a bit boring even if you throw in the possible crossover opportunities with Pathfinder's name for a layer of Hell. I don't think we really need aliens in our conspiracy theories, people trying to get rich seems like sufficient motivation of itself. The misinformation bit where they tell patchwork truth in amongst the mess so nobody will believe it later? *sigh* little bit depressing.

Forgotten Lives I relistened to because I'd started wondering if Jack in this one was actually Jack. I think he's meant to be but it's also possible Gwen got tricksed, the story Jack started as such a simplified version and then Gwen and Rhys kept adding details. So there's one spin where it wasn't actually him but snogging everyone was a good enough impression he could get Gwen to unlock classified Torchwood stashes. And there's the other one, more interesting I think, where a Jack who says he lost track of his age after the first couple of thousand is stuck in the body of an ill old man and suffering his mental decline. Nightmare time. And then at the end it is implied he's going to get swapped around between bodies being all sorts of people for an unknown length of time. But still trying to act like Jack. And the new bodies are not immortal but he got reloaded into one after the old body died, so does he reset to his own body when he gets killed and then get sent out again? He says it'll be torture but it's a story mine and a half.

I'm not sure how they think it'll work though, the redistributing society thing. I mean sure that body was in charge yesterday but why would hierarchy depend on body? I can see it being incentive to make every body live in reasonable conditions, like environmental laws and free healthcare stuff, but I don't see how it would be much different from remote working in the end.

... which is another weird comment now I think about it and a Story again.




I miss when Jack could be in the stories and I would be Deeply Displeased if they cast another actor, but they have left themselves a story loophole with this and other body swap stories.


I want the Torchwood range to keep going for as close to forever as possible, but we are not getting that kind of luck. Last few coming out. I liked how it could be stories from any time Torchwood existed, a hundred years and change of the past and thousands of years of future so far. And without the Doctor there the range of endings got really broad. It's interesting.

But to be fair it does not give the range a strong through line or specific characters to get emotionally attached to, and the characters going away was the fandom's basic problem with Miracle Day, so, I can see why it doesn't have the same draw as the Doctor Who ranges.

... if I win the lottery i shall clearly have to do something about that...


But relistening now is good.


... especially as I am avoiding listening to the last few ones on account of then they are over. Boo...
beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
[personal profile] beccaelizabeth
I am looking at the prices in the Stronghold Builder's Guide again
and I don't know what they were thinking
but it's hilarious to try and imagine
just how much Basic Bedroom Suite I could afford
for 800gp.

I think 1gp may have made it to £1,000gbp the other day, with the gold price gone so up.

I am trying to imagine how to spend £800,000 in a bedroom.

That room comes with spectacular amenities, and probably specialist staff...



Actually useful: all these bedrooms and bedroom suites specify the existence of a privy even if they don't draw one on any map anywhere. Seriously, there isn't a symbol for it that I could see. What is it with game map makers pretending the loo doesn't exist.
But it means other DnD products that specify 'bedroom' can be read to also mean 'and privy' because this book defines it so.

... I am once again trying to translate DnD suggested Throne card keeps into Pathfinder useful maps and costs and definitions. Pathfinder lets you buy toilets, so if they're not listed they don't exist, but DnD is giving bundled definitions.

Pathfinder also has the possibility of running water plumbing through the whole town (if you install some Decanters of Endless Water) and has magic item baths (clean water you can specify the temperature of) and toilets (also self cleaning).

Both settings have routine adventures set in sewers *but map nothing that connects to a sewer*.

It's ridiculous.

Pathfinder at least has sewer connection as a buyable option. It just doesn't draw it.

And yet I find forum jokes about The Obligatory Dungeon Toilet
as if that is commonly drawn at all
and like
yes?
if you are mapping every five foot square
one at least will explain the waste disposal situation
or lack thereof.

But these are maps that commonly imply a bed is a minimum of five feet wide and ten feet long.

(no subject)

Feb. 2nd, 2026 01:51 am
beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
[personal profile] beccaelizabeth
Have watched first disc of Constantine.
Want to watch them all in a row but unfortunately then I will have watched them.

The theology of the horror story is still deeply screwed
but
I can entirely believe the character John Constantine believes the things that lead him to choose as he does.

Also if anyone turned up preaching happy shiny forgiveness better way to him he would be *angry* angry.
Where were the alternatives when he was looking?
... in Legends of Tomorrow, sometimes, maybe, but not here on his own show.

The way horror tragedy constructs the story to lock the ever so sympathetic main character into
Hard Choices
is a great big Thing.

Of course there should be a better way, but then we wouldn't be in this genre, so you get a story that believes in the Fall but is at best equivocal about redemption.

Interesting enough stories, compelling as ever character.

(no subject)

Jan. 30th, 2026 02:20 am
beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
[personal profile] beccaelizabeth
Watched episode 2 of Constantine.

Already they used the idea Evil Romani Magic.
*sigh*
... they used the other word for it too.

A solid should do better.

Torchwood BBC radio plays back on

Jan. 29th, 2026 04:53 pm
beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
[personal profile] beccaelizabeth
Torchwood is back on the radio and therefore on Sounds again.
Lost Souls and Asylum now, Golden Age and Dead Line in a bit.
And searching for them I found the scripts page

https://www.bbc.co.uk/programmes/b00lskw2
https://www.bbc.co.uk/writers/scripts/whoniverse/torchwood/radio-plays

The episodes that went out as Drama on 4 are harder to search up and do not appear to be scheduled again yet:

https://www.bbc.co.uk/programmes/b012fbw8
https://www.bbc.co.uk/programmes/b012fcym
https://www.bbc.co.uk/programmes/b012fqsz

I always recommend listening to House of the Dead in broadcast date order and without spoilers, but at the moment that do seem to mean buying it. Worth it though.

Constantine Matt Ryan series

Jan. 27th, 2026 03:15 pm
beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
[personal profile] beccaelizabeth
Have watched the first episode of the Constantine series.
... many characters need therapy; John needs therapy from the correct century without the malpractice.

I am not a fan of the framing
the mental patient is the only one who can see the truth
or of this whole bit with the not-hallucinations revealing real threats

but having someone who knows he is both mentally ill and dealing with demons?
compelling.

(no subject)

Jan. 26th, 2026 09:00 pm
beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
[personal profile] beccaelizabeth
I finished the season of Legends of Tomorrow.
The theological incoherence has annoyed me yet again.
The ethics depends on the physics and the physics is never consistently defined.
I purely do not understand why what the Legends did is supposed to be the right thing to do.
Even more, I don't see why it is right this time and the opposite is right when Ollie does it.
Except the thing where the writers are very plural and can just do that.

So.


Annoyed me.
beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
[personal profile] beccaelizabeth
Today I rewatched Doomworld episode of Legends of Tomorrow.
Read more... )


Characters who exist as full people with insides and motives and consistent characterisation
vs characters who exist solely to stir and steer those other guys
gets a bit frustrating.



It doesn't feel like a great time to be a villain fan
but it do seem like a good time to remember everyone is a person, not a villain.


Tricky.



I am stalling a bit on finishing the season and may switch to another show after that.
This bit was not my favourite.

Wondering where to begin a Story

Jan. 24th, 2026 12:26 am
beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
[personal profile] beccaelizabeth
I keep on trying to come up with a good way to start a story with a relatable protagonist (ie kinda me)
and it is difficult.

To start with I do not go out much, so the story either starts at the duck pond or it comes to me.
... very little comes to me.
... mail order Adventure isn't the main chance, I feel.

I think I have a Terry Brooks book about it on the shelf below the edge of the bed but crucially once the protag bought the adventure he went to it. Which I personally would not be great at.

A protagonist who has to bring a support worker with them would be keenly relatable to many, but, I do not think support workers typically sign up for Adventure. I mean, there's supposed to be paperwork about making a safe working environment. They want to know before they go in that there are smoke alarms and an ongoing lack of fires. It seems like their number one priority would be to get away from Adventure as swiftly as possible and bring their person with them.

... at that point it is the support worker's Adventure, but that wasn't quite what I had in mind.

... got distracted by https://en.wikipedia.org/wiki/Magic_Kingdom_for_Sale%E2%80%94Sold! which I haven't read in a reeeeeaaally long time. I should reread that.
... also vacuum under the bed.


I keep circling back to the Deck of Many Things because it is a way to have unexpected random Adventure happen. Like, pull the Throne card, and now you have a Castle of your very own. In D&D you probably have to fight something for it, but it's still yours already.
... imagine having to pay the taxes on a castle you can't even clear on your own.
... imagine one of them castles like in Book of Many Things, the sort with ghosts and all that, and it's yours now, and probably not far past the duck pond if it's somewhere you can actually get to.
... a lot of people would be quite put out about that.

Oh, imagine instead one of the existing castles suddenly being magically transferred into your ownership. Tourist trap... becomes a bit too literal if it's suddenly a challenge for adventurers.

There aren't many castles intact enough to make good defensive fortifications. I have looked around several of them. Not as big as you think, tea rooms are nice, not originally designed for accessibility. Rather the reverse. Also, extra flippin slippery in winter. Vivid memories of finding an icy patch in school uniform, do not recommend.

But if you suddenly got one of those via Throne card, you'd have a grade one listed building to look after, a sudden tax situation, a lot of tourists to look after, and not necessarily anywhere resembling a place to sleep. Or possibly somewhere resembling but full of waxworks.

... that is another way to have Adventure come to you. Imagine being one fo the tourists, and their support worker. Imagine how annoyed you'd be if you had to adventure your way out of a haunted castle and then realise you weren't even the main character, because the MC is taking the Throne back in the big stone thing.



In some rpg sule sets there are ways to turn downtime into magic items. In some sets you might not need anthing but time. Thirteen to thirty years of Epic Doing Nothing should make for some impressive magic items.

GURPS rules about religious magic item creation are what I'm thinking of but it has been Long since I looked up a GURPS rule so I can't cite it right now. ... several minutes poking the internet just tell me I have forgotten a lot about GURPS so I can't bet on this brain cell being correct.

ANYway, I'm not sure it's at all helpful to base an adventure on a Reward For Doing Nothing.



In Pathfinder ageing rules there's days you get an improvement to your mental stats - specifcally on tour actual birthday, you lose out on some physical and gain some mental. And in Pathfinder both Sorcerers and Oracles can have magic without any deliberate effort on their part, usually statted off Charisma. But you'd need a 10 in Charisma to even cast cantrips. So, in theory, you could wake up on the birthday you become Middle Ages, or officially Old, and just suddenly be able to do cantrips or orisons when you couldn't before. And it would probably be embarrassing once someone figured out why, because now they know how charisma you are not. But someone who was at a minus modifier on charisma was probably a bit clumsy with people and potentially not doing grand at friends. Might be a bit isolated. So, in a totally not a reward way, you could go from being isolated to having magic. It just wouldn't be the direction of causal in the other idea.

Also, if your prime casting stat is that low, you are not doing grand at Adventure without quite a bit of help.



I suspect I am not doing grand at Adventure. Unless visiting the ducks counts.
... the ducks would probably prefer a lack of pond based Adventure.



The Asking for Help phase is a bit trickier about Adventure when you don't have the social mechanisms implied by the existence of the Pathfinder Society. I mean if Pathfinders are real then you call the Guild and explain you need to found an adventure party, or hire one but that is very spendy. You'd have standardised Charters as suggested by effectively the Adventurer's Guild, and you could probably find a handful of people to agree to help you clear a castle for a split of the treasure.

You could not however get rid of them afterwards or get to be the one who decides who keeps what treasure, on account of all being the same level (enforced by Pathfinder Gulld in the computer version of Pathfinder, as is standardised pricing for hiring). Once you are out umbered by Adventurers they can pretty much do as they will.

It's a puzzler.

Of course if you call one of the real world emergency services about the potentially trap filled castle you are not going to be leading the response. They will treat you rather differently than a Fellow Adventurer. And if you decide you want to be them when you grow up it would have minimum Adventure content.



Even with Story people, if you call the Watchers or Slayers about a problem, this does not usually result in a new best friend Slayer, it is likely to resilt in a Slayer who does their job and tells you to wait outside while they do it.

Trying to work with Torchwood gets you treated like Ianto as best case, and more likely as fanboy from Random Shoes Eugene.

... haunting the usual protagonists is a rather extreme way to be In The Story and on the whole I would prefer not.


Call the Waverider for help and you could get all sorts. They're more likely to treat you as an equal but that might not go so great for you. Also they lie a lot a lot if they think they need to work around you, so your new friends might not be.


... okay it is one in the morning and the plot bunnies have gone down the well trod rabbit hole of And Then They Leave, instead of the useful one of And Then Adventure.



Today my best idea for how to get invited to storm my own castle involves a castle that is only Probably there, and they have to bring me to make the castle decide to Actually exist. It do make it sound like the least fuss version is to make it Not Actually Exist, but the tourist trap aspect would certainly solve that. ... being useful once in there would be a mixed bag though, even with the accompanying Diplomacy boost.


In the Book of Many Things their Throne castle is specified as having statues of Istus. I looked up Istus and she's the spinner of fate? Legends of Tomorrow has an equivalent. Tricky to recognise a shapeshifter goddess. Especially tricky to figure out which one fo the statues, if any, actually is a result of Flesh to Stone.

... I decided the shapeshifter friend needs a fancy freindship bracelet so she's recogniseable.
... that exact reason would be why she wouldn't wear it but worth a try.



Okay, silly oclock in the morning, time to go attempt rest.

(no subject)

Jan. 21st, 2026 09:33 pm
beccaelizabeth: my Watcher tattoo in blue, plus Be in red Buffy style font (Default)
[personal profile] beccaelizabeth
Today I am feeling very accomplished, since Cleaner Day functioned correctly.
All things are Cleaner and I changed the bed sheets for the new duvet and pillow set that match the new pyjamas, so I am aesthetically pleasing.

I can also get visially lost just by staying still but this too is pleasing from certain angles.

The fact all this Cleaner took from 0930 until 2130 with very long breaks for reading books and recharging is Less Pleasing, but now I write it down seems pretty reasonable allocation of effort.

I entirely ignored the internet but did check the BBC headlines quite a bit.
*sigh*

I also tried to listen to music on the youtubes again but it kept on getting stuck and trying to show me thirty seconds of ads every two minutes, or every thirty seconds if the stuck thing happened again. Unusable thing.

BBC Sounds worked better but I got distracted when I had to recharge my phone and forgot I was listening to it.

Modern technology, so helpful.

... and yet, pretty good day.

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